Volume I
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Act 01 † Integra In which our heroine, in the classic Sailor Moon style, is late to school and fails
a test. This isn't because she's unintelligent; it's because she stays up all night watching vampire hunts. |
Act 02 † Alex In which we find the second sailor and are introduced to the fact that, since there aren't enough female characters in Hellsing to make a decent Sailor Team, the author has switched a few genders.
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Act 03 † Kim In which the interference of an amateur reporter named Kim starts to cause some trouble for our heroines, and we have yet another encounter with that mysterious masked vampire.
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Act 04 † Ghoul In which the third sailor appears on the scene, and we discover that a ghoul who is innocent as a human is a little different from the standard walking-corpse fare.
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Act 05 † J. H. Brenner In which we pause the plot for some exposition and get some answers, although in the process we create more questions; and in which we have ice cream.
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Volume II
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Act 06 † Pip In which the school football star introduces Alex to her favorite video game, and learns that the electronic exploits of "Sailor V" aren't as far-fetched as most people think.
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Act 07 † Seras In which a castle full of freaks threatens to take out our Sailor Team for good, until the intervention of a new (but somehow familiar) member wielding a massive gun.
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Act 08 † Cheddar In which Seras tells her story, Integra understands her loss, and the masked vampire continues to pop up in unexpected places.
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Bonus Act † Walter In which Integra's faithful family retainer only wants to make her smile.
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Act 09 † Monster In which the Enemy appears; our heroines suddenly find themselves in over their heads; and self-sacrifice comes from an unexpected quarter.
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Act 10 † Master In which Integra's team finds her sadder, wiser, and taller; and giving up is ruled out as an option.
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Volume III
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Act 11 † Blood and Honor In which our heroes descend to the depths of the Hellsing mansion, and find a message from the past awaiting them.
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Act 12 † The Calm In which, in preparation for the epic showdown, our heroes rest up, eat well, and keep their fingers crossed.
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Act 13 † The Storm In which the battle kicks off and the injuries begin.
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Act 14 † Total Destruction In which it's all or nothing.
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Act 15 † Rebirth In which the sun rises again.
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